A game made in Unreal Engine 4 (C++ only) for my Bachelor’s Degree thesis. Still in development.
This project represents a cumulation of technologies from various subdomains of information technology (Unreal Engine from the video game subdomain, Blender from the 3D modeling subdomain, C++ and Python from the programming subdomain), brought together with the aim of creating a prototype application that simulates the learning behavior of animals. Additionally, I aim to analyze the possibility of implementing competition between species.
Thus, this project proposes the implementation of an application in which two species of animals, one herbivorous and the other carnivorous, compete for resources in order to survive and reproduce. The behaviors of the animals are dictated by reinforcement learning to simulate the process of acquiring habits and strategies.
